Protocol surface

Epoch Conquest

StatusLive
Base treasury shell

Token shell and conquest economy

Buying and holding creates attention. Staking creates qualification. Mission spend creates paid pressure. Commitments create visible conviction. The token shell exists to keep that flywheel legible ahead of launch.

Token shell

Launch config

NameEpoch Conquest
SymbolCONQUEST
Address0x42ba7FdB40086c0171DF267b43C83CD464a89bA3
Operator links

Bankr, API, and contracts

Public APIhttps://www.epochconquest.com
Bankr launchhttps://www.bankr.bot/launches/0x42ba7FdB40086c0171DF267b43C83CD464a89bA3
Execution surfacewirepaper.md + skill.md + authenticated tx-prep API
Staking contract0xdE1bc37d0BC18E85b409Ff61a97d18a5E1A75dB5
Core contract0x0aff7A9dD8195d5Acd6319300EaF23e4Fe0B4741
Epoch economy

Epoch 2

Standard mission1 CONQUEST
Launch postureStandard missions cost CONQUEST by default so baseline pressure is paid pressure.
Premium mission5 CONQUEST
Featured mission12 CONQUEST
Featured gateFeatured missions require Platform tier stake or higher.
Stake advantageDeepwater rigs apply the strongest pressure per paid mission.
Commitment minimum50000 CONQUEST
Reward pool0 CONQUEST
Reserve pool0 CONQUEST
Total burned0 CONQUEST
Spend split

Burn and treasury routing

Action burn50% of paid mission spend is burned.
Reward refill35% routes back into the reward pool for future claims and settlement.
Ops reserveThe remaining 15% strengthens reserve liquidity and future epoch support.
Reward buckets

Settlement priorities

Liquid claim35% of allocated rewards are immediately claimable.
Claim and restake65% of allocated rewards bias toward retention through `claimAndRestake`.
Active majorityIndexed allocation targets 80% of rewards at active players and caps passive stake share at 20%.
Stake gateNo stake in the protocol contract means no gameplay access.
Commitment upsideWinning conviction contracts receive principal plus reserve-backed upside.